The first thing I completed during Sprint 11 was to fix the failing tests in the backdrop controller spec. The ‘danger’ message test now functions correctly. This was fixed by setting up an invalid input to test using an empty string “”. The redirect to […]
developer
Developer’s Update 16 October 2017 – Charlie
This sprint I continued working on (#214) from the last sprint that was left over. When working on it ran into some problem where the clicking function was not working properly and had a look if there is another way of implementing the slider. I […]
Developer’s Update 6 November 2017 – Charlie
In this sprint, I worked on fixing the backdrop distortion issue (#253). I had idea that I need to scale the image if its too big or if its too small, I started to look at how I could scale the image when the player […]
Developer’s Update 06 October 2017 – Kit
With this sprint (Sprint 10) coming to an end, the deliverables weren’t been met. I was assigned the task of completing the avatar name to show/hide on the stage function (#204) and the avatar:drag and drop (#138) ticket and I wasn’t able to complete it. […]
Developer’s update 03/10/17 – Thong
Hi everyone, I’m Thong. I’m one of the new team members with Charlie and Alex. This sprint was planned with backdrop as a focus with issue 212, 213 and 214 and writing some unit tests. The issues were dependent on the completion of the previous […]
Developer’s Update 03 October 2017 – Charlie
This sprint is the first sprint that I have contributed to the UpStage development team. The issues for this sprint was to implement the backdrops, which is the background image of the stage. The issue for this sprint is dependent on completion of other issues, […]
Developer Update 1/10/2017 – Alex (For end of Sprint 10)
This was the first sprint that the 2017 – 2018 team undertook. I was required to develop the unit tests for the backdrops controller. The backdrop controller acts between the view and model layers. It takes the input from the user and then passes useful […]
Developer’s Update 26 September 2017 -Joe
This sprint was quite difficult to produce all the content that was promised when we first started out. This was mostly due to lack of available time needed for developing and upskilling, but the team will be ready to put in a lot of effort […]
Developer’s Update 12 September 2017 – Kit
This sprint (9) has ended. I was assigned the task of completing the avatar name to show/hide on the stage function (#204) and found that I wasn’t able to complete it. For the first half of the sprint I was resolving my previous issue (#209) […]
Developer’s Update 9 September 2017 -Joe
This sprint proved to be very useful for catching up on old work. I was assigned the task of completing the avatar tab “Mirror” function (#206) and found that it was a fairly simple task that I completed quickly. I decided to split the entire […]